Post Apoclyptic Museum Scene
(Inspired by The Last of Us - University)
I was really inspired by the last of us game environment especially the University part and wanted to create something similar with my touch. This is my first game environment ever created in Unreal Engine. I got to learn a lot of real time techniques and optimization for a scene. I also got to know about SpeedTree that i used for creating trees. Modeling is done in Maya. I textured every single asset in substance painter. The ivy was created in Blender. I used the megascans assets for the folliage, which were a great help. I finally combined and rendered out the whole scene in Unreal Engine 5.3.